DT
Autumn Term
Topic (Taken from Long Term Plan). | Designing Objective | Making Objective | Evaluating Objective | Technical knowledge Objective | Cooking and Nutrition Objective |
IT / Science |
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| Use computing to program, monitor and control products.
Identify a wider range of mechanical systems and how they work ( gears, pulleys, cams, levers and linkages)
Use understanding of electrical systems (series circuits, switches, bubs and motors) |
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Anglo Saxon COOKING - Twinkl Planit-Design-and-Technology-LKS2-The-Great-Bread-Bake-Off-Planning link to Anglo Saxons growing wheat and making bread. |
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| Know where and how a variety of ingredients are grown, reared, caught and processed.- link to food eaten in the Anglo Saxon Times. |
Spring Term
Topic (Taken from Long Term Plan). | Designing Objective | Making Objective | Evaluating Objective | Technical knowledge Objective | Cooking and Nutrition Objective |
Extreme STRUCTURES - Twinkl -PlanIt-DT-LKS2-Mechanical-Posters-Planning- Make a poster to show how eruptions in volcanos work Earth | Communicate, generate and develop ideas using a range of strategies eg prototypes, pattern pieces.
Use research to inform design and develop design criteria.
Take risks to become innovative and resourceful. | Select from and use a wider range of tools, equipment and materials and components accurately to make prototypes. | Evaluate own and other’s work suggesting improvements and consider the views of others to improve their work.
Investigate a range of existing products of relevant contexts eg cultural, industry. | Apply understanding of how to strengthen, stiffen in order to reinforce more complex structures. |
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Summer Term
Topic (Taken from Long Term Plan). | Designing Objective | Making Objective | Evaluating Objective | Technical knowledge Objective | Cooking and Nutrition Objective |
Learn to Juggle TEXTILES – Juggling-Balls-Planning-Overview Tie dye and sewing – use the colours found in the rainforest to inspire design e.g. shades of green. | Communicate, generate and develop ideas using a range of strategies eg prototypes, pattern pieces.
Use research to inform design and develop design criteria.
Take risks to become innovative and resourceful. | Select from and use a wider range of tools, equipment and materials and components accurately to make prototypes. | Evaluate own and other’s work suggesting improvements and consider the views of others to improve their work.
Investigate a range of existing products of relevant contexts eg cultural, industry. |
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