We use the Teach Computing scheme of work to deliver the computing curriculum to ensure full coverage and progression in this specialised area. The children are also given opportunities to use their computing skills in other areas of the curriculum using desk top computers, laptops, chrome books and tablets.

Computing systems and networks

Creating media

Programming A

Data and information

Creating media

Programming B

Communication and collaboration Identifying and exploring how data is transferred and information is shared online.

Webpage creation Designing and creating webpages, giving consideration to copyright, aesthetics, and navigation.

Variables in games

Exploring variables when designing and coding a game.


Introduction to spreadsheets Answering questions by using spreadsheets to organise and calculate data.

3D modelling

Planning, developing, and evaluating 3D computer models of physical objects.


Designing and coding a project that captures inputs from a physical device.


To find out more about the Teach Computing curriculum visit